3D Movie Making: Stereoscopic Digital Cinema from Script to Screen |  | Author: Bernard Mendiburu Publisher: Focal Press Category: Book
List Price: $49.95 Buy New: $21.86 as of 9/3/2010 16:36 CDT details You Save: $28.09 (56%)
New (31) Used (10) from $21.86
Seller: Textbook_TBS Rating: 6 reviews Sales Rank: 111,277
Media: Paperback Edition: Pap/Dvdr Pages: 230 Number Of Items: 1 Shipping Weight (lbs): 1 Dimensions (in): 9.2 x 7.4 x 0.6
ISBN: 0240811372 Dewey Decimal Number: 778.53 EAN: 9780240811376 ASIN: 0240811372
Publication Date: May 6, 2009 Availability: Usually ships in 1-2 business days
| |
| Features:
| • | ISBN13: 9780240811376 | | • | Condition: New | | • | Notes: BUY WITH CONFIDENCE, Over one million books sold! 98% Positive feedback. Compare our books, prices and service to the competition. 100% Satisfaction Guaranteed |
|
| Also Available In:
|
| Similar Items:
| |
| Editorial Reviews:
Product Description Hollywood is going 3D! Join the revolution with this primer to all of the essential skills for live action 3D, from preproduction through distribution. 3D perception and science is presented in an accessible way that provides the principles of Stereoscopic vision you need to make the transition from the 2D world. Tools of the trade are enumerated with an eye on current constraints and what is coming down the pike to smooth the way. Step-by-step instructions detail how 3D processes affect every stage of the production including screenwriting, art direction, principle photography, editing, visual effects and distribution. The companion DVD includes an array of 2D and 3D images that demonstrate concepts and techniques, 3D movie shorts that showcase alternative techniques, After Effects project files to explore and manipulate for effect, and a resource list of software tools and tutorials that demonstrate techniques.
*Understand state-of-the-art 3D movie technology *Tutorials demonstrate 3D pictures with off-the-shelf equipment *Step-by-Step analysis of the production process for a real-world 3D movie helps you to know how to adapt your skills
|
| Customer Reviews:
Showing reviews 1-5 of 6
An essential text book for anyone working in stereoscopic 3D. May 1, 2009 Barry B. Sandrew, Ph.D (San Diego, CA) 9 out of 9 found this review helpful
This is certainly the definitive textbook on stereo 3D for both the novice and the professional film maker. In a very concise and understandable manner Bernard Mendiburu explains the fundamentals of the medium as well as technical and creative nuances that differentiate good 3D from bad 3D. This is a book that should be on every professional 3D film maker's bookshelf. The schematics are refreshingly non-threatening pencil sketches that can be used to illustrate stereo 3D concepts to clients, directors and producers who might be new to 3D. The accompanying DVD is loaded with valuable examples and information that include 3D movies and professional 3D demo reels. The DVD is also full of After Effects project folders of real 3D movies that can be used to study, modify and play with. It comes with software including tools, tutorials and Wimmer's stereoscopic player. There are still images that demonstrate the talents of many 3D artists showing autostereoscopic images, color coded images in various formats, 3D conversion examples and various 3D formats. Finally, there is a section on the DVD where you'll find invaluable white papers from companies and individuals that are notable in the 3D field. I've been waiting for a book like this and its release on the threshold of the next revolution in feature film making couldn't be more timely.
A must have book for all interested in 3D stereo techniques .... May 21, 2009 Michal Husak (Czech Rpeublic) 2 out of 2 found this review helpful
This book is the first one summarizing the new fully digital approach to the 3D stereoscopic movie making. I is targeted on both professionals working on big Hollywood projects as well as on total beginners. Even I as a professional working on 3D movie making a few years had found in the book a lot of interesting hints how to improve my work. It is clear the author have great practical experiences with 3D and uses them as examples in the book. Suggestions for improvement: replace the hand-drawn schemes in the book by some more clear one, make the book 2x longer and put inside more details about 3D projection technologies and visualization devices as well, put inside at lest the most essential stereoscopic equations ... But generally this book is a MUST BUY for anybody interested in 3D cinema or digital 3D movie and photo making.
The 3D Bible June 30, 2009 B. Franki (Sydney, Australia) 1 out of 1 found this review helpful
This text prepares the reader for taking the plunge into 3D. It covers many areas of 3D and saves a lot of time experimenting and making mistakes. I was glad to learn from Bernard Mendiburu's experience and 3d know-how. In this book there is an enormous lot on the 2007/08 technology side particularly, in non-line post editing and SFX.
For me(yes some film makers still work with film...) the chapers on pre-production and production are worth their weight in gold. A little dry at times, but learn and enjoy.
This is the book. . . . April 16, 2010 Aaron A. Kent (Brooklyn, New York) If you have an interest in professional stereoscopic 3D, whether it's as a producer, cinematographer, editor, VFX artist or technical director, this is currently THE resource. Tasked with setting up a stereoscopic workflow at a broadcast production house I have found this book invaluable as far as filling in a lot of areas I was having trouble finding information on in other books,websites,etc. I'd love to see Bernard team up with a VFX/3D house for a companion to this book dealing with the post production side of things.
Cheers
Novices Stay Away From this Book May 24, 2010 Thomas Quinn 1 out of 3 found this review helpful
Pros can find this book useful, but newcomers should go elsewhere for an introduction to 3D production. I've been a TV producer for 15 years and I was lost one-third the way into this book. The author knows his stuff so well, he forgets to explain half of what he knows. He uses jargon terms before he defines them, or never defines them at all. (There is no glossary, and the index doesn't include many of the terms he employs.) Sentences are dense with terminology that is casually tossed out but never clearly explained, and the hand-drawn illustrations (for a subject where geometric precision is all) are terrible. You need to know basic cinematogaphy, Photoshop and computer programming jargon to follow much of what's going on here, and the newcomer is likely to be frustrated right out of the field. Even straightforward, easy-to-understand ideas are expressed in unnecessarily geeky terms, and as they pile up in sentence after sentence, you eventually realize that you're wasting your time. You need to take a course before you get this book.
Showing reviews 1-5 of 6
|
|
|